Title Publisher |
The King Of Fighters 95 / Takara - SNK |
Genre | Arcade Fighting |
Features | 2 Player Link-Up |
Reviewer | Madmoz |
Summary Gameplay |
As the arcade version had nearly 30 characters, some of your favorites are bound
to be missing. Some familiar names like Goro Daimon, Robert Garcia and Andy Bogard were unfortunately dropped to
make way for some villains. Can't have two teams of do-gooders beating the crap out of each other... |
Verdict | As we are talking about portables here, the graphics are as expected a bit on the small
side. Characters have been given that Japanese 'Super Deformed' look to make them fit the screen better. However,
the animation is top notch. Backgrounds are sparse but based on the original game. The music and sound effects
are passable if somewhat repetitive and you really can't hope for any speech in a GameBoy game. As for the difficulty level, well it is almost harder than in the arcades! The normal and hard modes are definitely for the seasoned experts only. The action is fast and furious. KOF 95 is miles better than Killer Instinct and Street Fighter II. Keep an eye out for this one. A sequel has been released. Get that too. |