Title
Publisher
A Bug's Life / THQ
Genre Platform
Features GameBoy, Color GameBoy, Super GameBoy, Password Save
Reviewer Eric
Summary
Gameplay

I loved the animated movie. Disney cartoons, be it animated or 3D-mated, have a magic that enthralls the child in all of us. As such, I was really looking forward to the Color GameBoy game based on the movie.

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In the game, as in the movie, you assume the role of Flik, who along with his circus buddies, set out to save the ant colony from the lazy, bullying grasshoppers. Through out 8 levels, Flick must not only jump and hop, he also has to climb, crawl, search and solve many puzzles in order to save his friends. Each level is glorious to behold, with lush vibrant colors and changing landscapes.

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Be warned, however, as Flick only has 6 lives to progress through the game. Each life contains three health units, which decreases each time an enemy hits him. There are many enemies too, like bees, worms, wasps and of course the evil grasshoppers. Luckily, you can regain your health by eating food items along the way.

The game is completed in levels, and for you to progress, you have to fulfill the objectives of each. In Level 1 for example, you have to collect pieces of a harvesting machine to help you harvest the crop. If you get them all, you have the chance to play the Bonus round. The fun starts in the later levels when your friends pop-in to give you a hand. I really enjoyed, for example, riding on the back of Dim, the big and lovable horn beetle. I won't tell you why you need to ride him, except to say that he'll give you a much needed boost. Heimlich too, makes an appearance, and the way you'll use him is really funny and not to mention, painful. Don't worry, the other characters are there too, each with their own unique way of helping you out.

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Verdict Bug's Life is indeed colorful and well animated. Flik moves gracefully, and the Color GameBoy's hardware is well endowed to handle the speed of the game without blurring. As an example, press and hold-down the B button, then move the direction pad. You will see Flick run, and the speed is amazing. I was so enthralled that I kept doing this all the time, killing Flick many a times in the process.

Sadly, Bug's Life, despite it's many qualities, has one fatal flaw. The collision as well as edge detection is quirky. In a platform game this can be really annoying. At certain stages, you'll need luck rather than jumping accuracy, to succeed. I say this with many a Mario, Lara Croft, and Crash Bandicoot victories under my belt. Edges of platforms seem to disappear suddenly in the game, and more often than not, you'll find yourself plunging to death thinking that you've landed on something solid.

The collision detection too is weird. Berries falling from the trees seem to hit Flik quite easily despite the fact that he's standing quite far away. This also applies to enemies, so be very careful.

Alas, I like the game and give it a hearty recommendation. It is quirky, no doubt, but if you stick with it, you'll eventually enjoy it as much as the movie.