Game Review Data
 
Game Title
Matchbox: Cross Town Heroes
Publisher
THQ
Features
1 Player. Password Save.
Format
Various
Reviewer
Andrew Blanchard


RATING

Playable!


Ratings Scale:

Excellent!

Good!

Playable!

Ho-Hum!

Yuck!


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Introduction

Games aimed at the younger GBA players seem to be getting very popular, and Matchbox, like LEGO, has been a firm favorite for some years now. Both companies appear to have fully embraced the digital format, releasing a handful of games for various consoles. This isn't the first Matchbox showing on the GameBoy, and I have to admit that this title didn't exactly enthuse me when I played a demo some months ago; however, the completed version deserves another chance.

Screen Shots

GamePlay

As you'd expect from a game featuring a fire engine on the box art, ‘Matchbox: Cross Town Heroes' is all about putting out fires and rescuing people & animals. You start off in an isometric landscape with your quota of fires to be extinguished and animals to be rescued; this information appears at the top of the screen, and while the fires require a little water, the animals are actually rescued by running over them.

The various environments are reasonably large, but if you really do get lost an arrow will indicate where the remaining emergencies are, cutting down the minor frustration of trying to locate that final hapless hound for what can seem like hours.

Other sections include a horizontal scrolling game where you must use your chosen vehicle to extinguish fires in various buildings, and a top-down affair where you must collect fireworks while avoiding other dangers. Both of these require you to hit certain completion criteria before you can move on, which can be a little tricky initially, but a little patience will pay off.

In addition, success in any of the areas will gift you with one of the many emergency vehicles waiting to be unlocked, and there really are quite a few hidden throughout the game. And for once, the password system actually appears to appreciate the age range the title is aimed at, using a simple four-digit code that saves your progress for future gaming sessions.

Controls

The control is incredibly simple and responsive, regardless of the mode you're playing in. The isometric stages give you the option of playing either 'Rookie' or 'Chief', with the latter allowing you to actually drive the various vehicles rather than simply moving them around the course. The other two modes simply ask you to move left and right or faster and slower whilst usually trying to put fires out. Overall, the control systems appear perfectly suited to the demographic, and it's encouraging that the developers appear to have done their research in this most important of areas.

Graphics

Visuals in children's titles seem to be getting more and more alike and this isn't the first title I've seen with bizarre graphical rules. Simple, bold, and colorful, with absolutely everything completely out of scale and perspective. Usually I'd be critical of this sort of thing, but the weird thing is that it seems to work in the context of this title. Everything is incredibly clear and you'll rarely get lost or frustrated as the various sections of the game have been designed to provide the player with all the information and guidance they require.

Sound & Music

The soundtrack that runs throughout the game is an upbeat, optimistic type affair, which will no doubt please the intended audience. It is all brought together with the expected sound effects such as engine noises, water and various animals. It's another case of a purely functional audio section, and while it's in no way a standout, it does its job in a satisfactory manner.

Final Comments

This is another of the increasing number of titles aimed at very young gamers, so if you're reading this and you're over the age of ten, then this is definitely not for you. What Matchbox: Cross Town Heroes does deliver is a subtle mix of education and entertainment in one neat and tidy package. The learning aspects are more about control, discovery and lateral thinking than any level of direct instruction, and the entertainment aspects lie in the fact that it's just fun to play. There are a growing number of individuals seeking out non-violent titles, so if you have children and are finding the mindless shooting or blowing up of things a little too much, then this could be just what you're looking for.

@ EAGB Advance 2002. All rights reserved.